![]() However, there is an option in Phoenix when using the LSL Client Bridge to use llMoveToTarget for double-click TPs and this zips you straight to where you double-click even if this sim has a Landing Point. Or, worse, you get zapped back to the Landing Point. Most Third Party Viewers allow you to double-click teleport, but often you fall foul of the Landing Point and get an unhelpful message saying you are unable to TP closer than where you are. In fact it is really, really annoying when you want to cam around a large shop (for example) and then TP to where your camera view is to get closer to a vendor board, or the like. But when you are already in a sim, is it still necessary? I don’t think so. I can see the value of it, as it means people are forced to rez near a rules giver, or a prim notice, or a shop display, or the starting point on a tour, or whatever. Sim Owners have long been able to set a Landing Point to dictate where you land when entering their sim. Intra-sim teleports even when there is a Landing Pointīy this I mean teleports that take place within a sim, rather than when teleporting into a sim from another sim. I actually really like this as it is very compact and can be up all the time, unlike the Phoenix one which takes up too much screen space to be up all the time. The client-side radar / Avatar List is very compact and hung off the bottom of the Mini-Map. This is just so useful for those busy groups where people just can’t STFU in group chat but you still want to receive group notices. You can suppress Group Chat for individual groups. My friend Mariana actually ported this to Phoenix and submitted it as a patch and it was rejected as the person who rejected it didn’t see it as being useful, which was a shame as I think it is. When new IMs come in, the title bar of the ‘communicate’ menu updates to say how many are unread. When viewing your profile, groups that you have hidden from public view are shown greyed out, giving you an idea of how your profile will appear to others. It’s by no means an extensive or all-inclusive list. This is a roundup of what I consider to be genuinely useful features. As an aside, I think it’s pretty clear that the developers at Linden Lab who developed Viewer 2.x don’t, but that’s not the subject of this entry. Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)Īll About My Avatar: The story behind amazing strange avatars (2007)įighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)Ĭopying a Controversy: Copyright concerns come to the Metaverse via.What I like the most about Third Party Viewers such as Imprudence and Phoenix is that they are developed by people who actually use Second Life and so have features that, whilst they may not grab the headlines, are genuinely useful. The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008) Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008) Meantime, go here for all the updates for the new version of Firestorm. Which is a keen irony worth discussing further! But that's for next week. ![]() Which is to say any new Second Life feature created by Linden Lab the for-profit company is essentially unusable unless it's supported by the efforts of a volunteer non-profit. The Firestorm viewer is by far the most popular among active SL users. ![]() This update contains a lot of rendering-related changes from Linden Lab, without which you WILL be running into avatars that look badly broken to you. This should be considered by all in SL a MAJOR UPDATE, and it is important that all our SL users upgrade to it. ![]() The Bakes on Mesh release from Firestorm has been long awaited apologies for that. It hasn't generated much excitement from the community since then, but it now likely will: Because The Phoenix Firestorm Project Inc., a non-profit corporation comprised of volunteer developers, just released an update to their Firestorm viewer with Bakes on Mesh Support: Linden Lab, the highly profitable for-profit company, released Bakes on Mesh, a feature which optimizes mesh-based attachments in Second Life, back in August.
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